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Dune computer game
This article or section refers to elements from one of the Dune computer games.

Dune IV is a remake of Dune II that can run natively on Windows.

The game was developed in 2003-2004 by Vladislav Demjanishin with some updates later; as of 2018 last patched version is 1.5295, October 2017. It is now freeware, though initially a non-free unlocker was needed for some campaigns.

Dune IV has mostly the same gameplay of the original game, but adds a modern interface, including multiple unit selection and building pipeline. It grabbed the original graphics, but many sounds are new (voices are in russian or in english with a little slavic accent). The most notable differences in gameplay are:

  • Barracks have an additional function, they raise the maximum number of units that the player can produce.
  • Ornithopters and carryalls can float in midair and are fully controlled by the player like other units.
  • Repair facility only repairs turrets.
  • Starport no longer buys units.
  • Only the first spice refinery includes a harvester.
  • Radar is not necessary to see minimap.
  • Sandworms run very fast to eat harvesters, then stay immobile for some time after eating.
  • Defensive wall not available.
  • IX research center increases productivity.

Five new campaigns are available (two Atreides, Harkonnen, Ordos, Fremen). Multiplayer over LAN allows battles with up to 8 competitors on predesigned scenarios. The game includes a scenario editor.

Official site[]

http://sulfurzona.com/?art=32

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