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A large, ballistic, atomic missile that is launched from a designated silo (no road mobil variant is known). The Missile is associated (even recognized as a signature super weapon) of House Harkonnen. The missile is constructed, maintened, and launched from the palace (of Harkonnen or Sardaukar design) to any place in the battle theater, sending a large powerfull blast with some version sporting poisonous or radiating "additionals". It is suspected that the missile is a smaller type of a stone burner device (in which if correct would be the proof of Harkonnen's foul play).
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A large, ballistic, atomic missile that is launched from a designated silo (no road mobil variant is known). The Missile is associated (even recognized as a signature super weapon) of House Harkonnen. The missile is constructed, maintened, and launched from the Palace (of Harkonnen or Sardaukar design) to any place in the battle theater, sending a large powerfull blast with some version sporting poisonous or radiating "additionals". It is suspected that the missile is a smaller type of a stone burner device (in which if correct would be the proof of Harkonnen's foul play).
   
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The [[Dune II]] variant of the Death Hand missile is unimaginibly powerful, capable of destroying 6 or more structures, and large quantities of units (even airborne ones), but it's dramatically inaccurate and may miss its designated impact zone completely.
The missile is unstoppable, and delivering a large blast firepower to its target, but in [[Dune II]] it is quite inaccurate. It is classified as a Theater Ballistic Missile. To acquire the missile, Harkonnen's commander is required to build Harkonnen's Palace and wait for the missile's preparation.
 
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The ''Dune 2000 ''variant of the Death Hand appears to be bigger, however, its destruction radius is significantly smaller, albeit the firepower of the missile remained more or less the same. In return, the Death Hand became more accurate. The Death Hand requires sufficient power to construct.
   
 
[[ru:Рука смерти]]
 
[[ru:Рука смерти]]

Revision as of 02:01, 17 April 2017

Dune computer game
This article or section refers to elements from one of the Dune computer games.

A large, ballistic, atomic missile that is launched from a designated silo (no road mobil variant is known). The Missile is associated (even recognized as a signature super weapon) of House Harkonnen. The missile is constructed, maintened, and launched from the Palace (of Harkonnen or Sardaukar design) to any place in the battle theater, sending a large powerfull blast with some version sporting poisonous or radiating "additionals". It is suspected that the missile is a smaller type of a stone burner device (in which if correct would be the proof of Harkonnen's foul play).

The Dune II variant of the Death Hand missile is unimaginibly powerful, capable of destroying 6 or more structures, and large quantities of units (even airborne ones), but it's dramatically inaccurate and may miss its designated impact zone completely.

The Dune 2000 variant of the Death Hand appears to be bigger, however, its destruction radius is significantly smaller, albeit the firepower of the missile remained more or less the same. In return, the Death Hand became more accurate. The Death Hand requires sufficient power to construct.