Dune Wiki

Dune Wiki is discussing some big overhaul projects to improve the site -- and we could use your help! Get involved here!

READ MORE

Dune Wiki
Dune Wiki
5,016
pages
Apocrypha Icon
This article or section refers to elements from Apocryphal media
This article contains elements from Dune II and Dune 2000
The Death Hand - ()

The Death Hand - (Dune II)

A Death Hand was A large, ballistic cluster missile. The missile is associated (even recognized as a signature super weapon) with House Harkonnen. The missile is constructed, maintained, and launched from the Palace (of Harkonnen or Sardaukar design) to any place in the battle theater, sending a large powerful blast, with some versions sporting poisonous or radiating "additionals".

The Dune II variant of the Death Hand missile is unimaginably powerful, capable of destroying many structures, and large quantities of units (even airborne ones), but it's terribly inaccurate and may miss its designated impact zone completely.

The Dune 2000 variant of the Death Hand appears to be bigger, however, its destruction radius is significantly smaller, albeit the firepower of the missile remained more or less the same. In return, the Death Hand became more accurate. The Death Hand requires sufficient power to construct.

Behind the scenes[]

  • Designer notes on Dune II indicate the developers looked for ways to circumvent the Dune universe's laws concerning Atomics.[1] So while the Death Hand was designed to deal massive damage, it can be assumed that the missile's warheads are not atomic in nature.

See also[]

Appearances[]

References[]

  1. Westwood News & Notes Volume 1, number 2, page 3: "(I don't think putting atomic weapons in is a good idea)"